attack
all-direction walk
all-direction run
four-direction roll
all dirction crouch
attack while move
idle
jump
gnome attack animation based on my motion capture
did some clean up for gnome attack in maya
Character design, model and animation.
play as gnomes in Unreal.
Blend space with all-direction walk/run/crouch. Four-direction roll.
Different attack montages, blend with movement.
One attack is from my motion-captured gnome's attack.
Most of the other are free animations from Unreal, then adjusted or remade to fit on gnome.
Rig in Maya.